![]() ![]() ![]() He stated in his interview with IGN that while "Slitterhead" will be an action-oriented adventure title, "the game will include many new mechanics that have not been seen so far in other games. Slitterhead is a scary new challenge for gamers from popular game designer Kiichiro. Gamers shouldn't expect to see the same old tricks from Toyama's "Silent Hill" days, however. ![]() Still, Toyama's return to the genre that defined his career might help Bokeh Game Studio to fill the void that Konami left. Many fans hoped to see a reboot of the franchise similar to the "Resident Evil" remakes, but Konami has smashed those dreams by denying that any such plans are in the works. The series definitely had its ups and downs, but the combination of creepy monster designs and psychological thrills arguably helped to define the genre for generations. Creative Director Keiichi Toyama isn't just the founder of Bokeh Game Studio He's also known as the legendary creator behind "Silent Hill," which is widely considered one of the greatest horror franchises of all time. Miki Takahashi, creature designer for Siren: Blood Curse and concept and lighting artist for Knack II, is also a part of this new studio.The trailer for "Slitterhead" might have grabbed a lot of fans' attention, but others are more interested in the man responsible for the project. Two long-time partners of his, Kazunobu Sato ( The Last Guardian) and Junya Okura ( Gravity Rush), also joined the new studio as the Chief Operating Officer and Chief Technology Officer. He eventually left SCEJ back in December last year. Were going on an 'action-orientated' horror adventure. There, he worked on another disturbing horror series, Siren. Slitterhead creator Toyama himself is known for his work on the original 1999’s Silent Hill before joining Sony Computer Entertainment Japan Studio. I’m roaming through maps, trying various methods to build up the setting.” ![]() I’ve been inspired by locations this time as well and started with that. Shown off at The Game Awards 2021, we got a look at a truly upsetting trailer set in an unspecified Asian location, where various peoples heads - and then their whole bodies - get real messed up. One trait of my games is the setting, what city or village do we evolve in, how did these people get there, what’s their emotional state. Previously, Keiichiro Toyama has talked about his reason for forming Bokeh Game Studio to forge his own path and make a really “dark” horror concept where regular people are driven into “irrational situations.” Taking inspirations from the “death game” genre, something akin to Battle Royale, Koyama wants to convey a horror idea where normal people are forced to adapt to and try to survive in an outlandish situation. Bokeh Game Studio is yet to announce a release window or platform for Slitterhead. However, aside from location and monster looks details about the game are still scarce. Meanwhile, Akira Yamaoka, famous for his works on Silent Hill, is the game’s composer. The trailer showcased pretty disturbing monster designs, which seem to be infecting humans and transforming their hosts’ bodies into creatures straight out of hell, with Hong Kong slums as its setting. Material: Hot rolled, hot rolled annealed and pickled, cold rolled, stainless steel, Austenitic and Ferrite Grades 300. Slitterhead is the upcoming game announced by Bokeh Game Studio led by Keiichiro Toyama. Bokeh Game Studio, the new development studio founded by Silent Hill co-creator Keiichiro Toyama, finally revealed its first game at The Game Awards 2021, called Slitterhead. ![]()
0 Comments
Leave a Reply. |